Here’s your reset for Thursday, July 19th. We don’t have the Crucible Challenges listed today because I don’t have the time to go in and do it manually.
Daily Milestone
Daily: Faction Rally: Titan: Earn faction tokens by looting a Lost Sector cache on Titan with at least 3x Renown.
Vanguard Bounties:
- Look ‘Em In The Eye – Get 20 close-range kills in a strike.
- Horseshoes and Hand Grenades – Get 10 grenade kills in a strike.
- Thrilling Heroics – Complete a Heroic strike.
- One Shot, One Kill – Get 25 headshots in a strike.
- Kill It With Fire – Get 25 Solar kills in a strike.
Crucible Bounties:
- Forged In Fire – Complete 2 matches in any Crucible playlist.
- An Object in Motion – Land 10 Final Blows using Kinetic weapons in the Crucible.
- Brightest Day – Generate 7 Orbs of Light in the Crucible.
- Back to Back – Rapidly defeat two opponents in the Crucible.
- Throwing Shade – Land 5 Void Final Blows in the Crucible.
Planet | Challenge 1 | Challenge 2 | Challenge 3 |
---|---|---|---|
EDZ | Lost Sectors: Outskirts – Loot a Lost Sector in the Outskirts. | Event Horizon – Successfully complete a public event. | Decimation – Defeat 5 Cabal Centurions. |
Titan | Lost Sectors: Siren’s Watch – Loot a Lost Sector in Siren’s Watch. | Treasure Hunter – Loot 3 Fallen or Hive supply caches. | Chain of Command – Defeat 5 Fallen Captains. |
Nessus | Lost Sectors: Glade of Echoes – Loot a Lost Sector in the Glade of Echoes. | Treasure Hunter – Loot 3 Vex or Fallen supply caches. | Into the Labyrinth – Defeat 5 Vex Minotaurs. |
Io | Pyramidion Raider – Defeat 40 enemies around the entrance to the Vex Pyramidion. | Event Horizon – Successfully complete a public event. | Cut Off One Head – Defeat a Vex Hydra. |
Mercury | Lost and Found – Complete a Lost Sector. | Patrol For Initiative – Complete 3 patrols. | Dead Legion – Kill 75 Cabal. |
Mars | Anti-Magic – Slay Hive Wizards. | Subroutine Valkyrie – Destory enemies with the Valkrie. | Intrepid Explorer –Loot a Lost Sector in Hellas Basin. |
Heroic Modifiers:
- Void Singe: Void damage increases slightly from all sources.
- Brawler: Melee abilities deal more damage and recharge much faster.
- Iron: Enemies have more health and are not staggered by damage.
Challenge 1 | Challenge 2 | Challenge 3 Titan | Challenge 3 Hunter | Challenge 3 Warlock |
---|---|---|---|---|
Trigger Discipline – Defeat 2 enemies without reloading, 10 times. | Ride the Lightning – As a fireteam, defeat 100 enemies using Arc attacks. | Tactical Clear – As a Striker, defeat 10 enemies blinded by your Flashbang Grenade. | Skullduggery – As an Arcstrider, defeat 5 enemies afflicted with Disorienting Blow. | Arc Automaton – As a Stormcaller, defeat 5 enemies using your Arc Soul. |
Strike Challenges
Challenge 1 | Challenge 2 | Challenge 3 Titan | Challenge 3 Hunter | Challenge 3 Warlock |
---|---|---|---|---|
Point Blank – Defeat 20 enemies with precision attacks at close range. | Ride the Lightning – As a fireteam, defeat 100 enemies using Arc attacks. | Tactical Clear – As a Striker, defeat 10 enemies blinded by your Flashbang Grenade. | Skullduggery – As an Arcstrider, defeat 5 enemies afflicted with Disorienting Blow. | Arc Automaton – As a Stormcaller, defeat 5 enemies using your Arc Soul. |
- Prism: Attacks matching the periodically rotating focused element do more damage. Other elemental damage is reduced. Incoming damage is unaffected.
- From The Shadows: Increased running and crouching speed. Melee recharges faster and deals more damage. Grenades recharge slower.
- Void Damage Mod
- Helmet Impact Absorption Mod
- Arms Void Impact Mod
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