Trials Isn’t Returning to Destiny 2 Because Bungie Knows Best

In May 2015 with the release of the House of Wolves DLC for Destiny, Bungie released the pinnacle PvP mode Trials of Osiris. The mode quickly proved popular, and kept Destiny amongst the most watched games on Twitch every weekend for the next two years.

When Destiny 2 released, Trials of the Nine was to be the pinnacle PvP experience. It wasn’t the 3v3 Elimination game mode that was so popular with Trials of Osiris, and it didn’t feature the card system and boons of Osiris either. It was just a watered down mode that was no different than the Competitive playlist at the time other than being a static mode/map that alternated each weekend.

Trials of the Nine went on “hiatus” when Forsaken released in September 2018. It’s still on hiatus and today Bungie talked about its future, essentially that it doesn’t have one, at least not this year anyway.

Here’s what Bungie said in the This Week At Bungie post talking about it:

As longtime Destiny players know, Trials of Osiris was released in May of 2015 as the original high-stakes weekend PvP event. Trials had an amazing impact on our game and our community. It was a pinnacle venue for players to show off their best skills, strategies, and gear. The 3v3 elimination mode combined with the card system created the coveted reward of earning a trip to the Lighthouse.

With the introduction of Trials of the Nine in Destiny 2, we made a few changes to the formula which never really hit the same mark. We were unhappy with its role in the ecosystem. The new activity wasn’t achieving the goal of bringing the community together every weekend. Both Destiny and the online PvP scene have evolved since 2015, so we don’t believe that bringing back the 2015 version of Trials of Osiris would accomplish what our goals are today.

Until we have a solid prototype for a pinnacle PvP endgame activity, Trials is staying on hiatus indefinitely and will not return over the course of the next few seasons. When we have those new plans ready, we’ll be sure to share them with you.

Here’s the thing, from a hardcore Destiny player but not someone who ever cared to play Trials (I played enough Trials of the Nine to get the one win needed for the trophy and that was it). Trials of the Nine wasn’t well-received partly very few people cared for the Crucible of year 1 Destiny 2, but also because it lacked everything that made Trials of Osiris so well received for years.

The PvP community has been begging Bungie to “just bring back Trials of Osiris” since Trials of the Nine launched, and yet here we are with a completely tone deaf response from Bungie.

“We don’t believe that bringing back the 2015 version of Trials of Osiris would accomplish what our goals are today.”

No one cares what your goals are today. Destiny 2 PvP was in such a terrible spot for an entire year because of Bungie’s goals and “we know best approach.” This is the same group of people who, prior to the launch of Destiny 2, hyped up their own crucible as “never being more fun.” There version of fun was a complete joke that almost killed an entire aspect of the game, and did kill Trials.

Of course the Destiny community isn’t entitled to have their every wish fulfilled, so Bungie is well within their rights to say no when the community asks for the old Trials of Osiris to return. More power to them and their vision. But many of the PvP folks will just go elsewhere, like Apex Legends or towards other looter shooters like Division 2 or Anthem (even-though it doesn’t have PvP).

Bungie wants to reinvent the wheel because THEY think that the online PvP scene has evolved. It has, it’s called Battle Royale… but I don’t know a single person that wants that in Destiny, ever. I do know that people have been begging, for a year and a half now, to just have Trials of Osiris back (something proven to “bring the community together every weekend.”

I would say I’m shocked that they’re still this out of touch with their own community, but Bungie would probably just say “don’t worry, we’re listening and we’ll have more to say soon.”

I can’t think of a single studio that is more stubborn and set on their vision than Bungie. It’s just not a good look. It’s almost embarrassing that they can to listen to the community scream for this one thing, and then respond with “eh, we don’t believe it’d accomplish our goals.” Your only goal should be making a game that people want to play and return to on a daily basis, or in the case of Trials a weekly basis. Essentially telling your community “we know best” doesn’t really inspire “hope for the future” Bungie.

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