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Destiny 2 Weekly Reset 4/20/2021

Destiny Weekly

The Guardian Games 2021 event is now LIVE in Destiny 2.

YOUR CHANCE FOR GLORY

The Vanguard has secured a ceasefire with the Cabal Empress Caiatl and humanity enjoys a brief moment of respite. Eager to celebrate Guardians and lift spirits, Zavala sounds the call to competition and the class banners are raised around the Tower. The Guardians Games have returned and glory awaits.

HEAD OF THE CLASS

Titans dominated the last Guardian Games. Ever since, Hunters and Warlocks have been preparing for the annual challenge of skill, bravery, and resolve. Earn medals from Eva Levante by completing Contender Cards and Triumphs. Each week is a new chance to be recognized as the top class in the Games.

CLAIM THE PODIUM

Each weekly podium ceremony will grant Guardians with distinctive gold, silver, or bronze auras, which will last the rest of the week. The winning class will be recognized at the Guardian Games Closing Ceremonies (May 7-11), complete with resplendent fireworks and a trophy displayed in the Tower all year long.

THE SPOILS OF VICTORY

Winning is its own reward, but equipping a powerful Exotic is even better. Earn the Heir Apparent Exotic Machine Gun and its catalyst, an Exotic Sparrow, plus Legendary class items (one per class), two emblems, and a pair of shaders.

Nightfall – The Ordeal: The Devils’ Lair

Modifiers:

  • The Ordeal: Grandmaster: The Devils’ Lair
    • Arach-NO!: When defeated, Fallen Vandals spawn a web mine at their feet.
    • Champions: Overload: This mode contains Overload Champions, which cannot be stopped without an Overload mod.
    • Champions: Barrier: This mode contains Barrier Champions, which cannot be stopped without an Anti-Barrier mod.
    • Champions: Fallen: This mode contains both Barrier and Overload Champions, which cannot be stopped without an Anti-Barrier or Overload mod, respectively.
    • Chaff: Radar is disabled.
    • Grandmaster Modifiers: Extinguish & Limited Revives & Contest & Join In Progress Disabled & Champions: Mob & Locked Loadout & Match Game & Extra Shields
    • Match Game: Enemy shields are highly resistant to all unmatched elemental damage.
    • Equipment Locked: You will not be able to change your equipment after this activity starts.
    • Extinguish: If your fireteam falls in a Restricted Zone, everyone is returned to orbit.
    • Limited Revives: Limited fireteam revives. Gain additional revives by defeating Champions.
    • Champions: Mob: This mode contains additional Champions.
    • Sepiks’s Gaze: Incoming Arc and splash damage increased.
  • The Ordeal: Grandmaster: Fallen S.A.B.E.R.
    • All previous modifiers
    • S.A.B.E.R. Protocol: Incoming Solar and environmental damage increased.
  • The Ordeal: Grandmaster: The Arms Dealer
    • All previous modifiers
    • Scorched Earth: Enemies throw grenades significantly more often.
    • Champions: Unstoppable: This mode contains Unstoppable Champions, which cannot be stopped without an Unstoppable mod.
    • Champions: Cabal: This mode contains both Barrier and Unstoppable Champions, which cannot be stopped without an Anti-Barrier or Unstoppable mod, respectively.
    • Zahn’s Stratagem: Solar damage and incoming airborne damage increased.
  • Nightfall: The Ordeal: Adept
    • All previous modifiers
    • Pestilence: When defeated, Psions spawn Void grenades at their feet.
  • Nightfall: The Ordeal: Hero
    • All previous modifiers
    • Hero Modifiers: Extra Shields
    • Kargen’s Stratagem: Incoming Void and environmental damage increased.
  • Nightfall: The Ordeal: Legend
    • All previous modifiers
    • Legend Modifiers: Locked Loadout & Match Game & Extra Shields
  • Nightfall: The Ordeal: Master
    • All previous modifiers
    • Togetherness: Base health regen is reduced. If near another player, health regen is increased.
    • Master Modifiers: Champions: Mob & Locked Loadout & Match Game & Extra Shields
  • Nightfall: The Ordeal: Grandmaster
    • All previous modifiers
  • The Ordeal: Grandmaster: Proving Ground
    • All previous modifiers
    • Ignovun’s Challenge: Incoming splash damage increased. Knockback damage and distance increased.
  • The Ordeal: Grandmaster: Warden of Nothing
    • All previous modifiers
    • Shocker: When defeated, Goblins spawn Arc pools that causes damage over time.
    • Champions: All: This mode contains Barrier, Unstoppable, and Overload Champions, which cannot be stopped without an Anti-Barrier, Unstoppable, or Overload mod, respectively.

Rewards:

  • Nightfall Rotation Drop: The Palindrome (Hand Cannon)
  • Powerful (Tier 1) reward: Get 3 points by completing runs. Higher difficulties grant more points.
  • Pinnacle reward: Get a score of 100k. Since modifiers are fixed, this requires a high difficulty run.

Weekly Crucible Rotator: Showdown

Fight for Valor by defeating opponents and preventing revives. Win the most rounds or face off in an elimination showdown.


Vanguard Burn: Solar Singe

The other modifiers rotate daily, check out the Daily Reset Thread for them!


Europa

  • Eclipsed Zone: Asterion Abyss
  • Empire Hunt: The Warrior: Defeat Eramis’s military commander, Phylaks, the Warrior.
  • Exo Challenge: Simulation: Agility: Simulated Skill-Set Training: Test your dexterity as you move against the Vex.

Legacy Activities

  • Moon:
    • Wandering Nightmare: Nightmare of Horkis, Fear of Mithrax (Anchor of Light)
    • Trove Guardian is in Anchor of Light
    • Nightmare Hunt: Fear: Defeat the Nightmare of Phogoth.
    • Nightmare Hunt: Isolation: Defeat the Nightmare of Taniks, the Scarred.
    • Nightmare Hunt: Rage: Defeat the Nightmare of Dominus Ghaul.
  • Dreaming City: Growing Curse
    • Petra is at Divalian Mists.
    • Weekly MissionThe Oracle Engine – The Taken threaten to take control of an irreplaceable Awoken communications device.
    • Ascendant Challenge: Cimmerian Garrison, Chamber of Starlight
    • Blind Well: Hive, Plague: Cragur
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