Bungie just deployed Hotfix 22.214.171.124 to Destiny 2 today, and they’re gearing up to drop another one on Tuesday, November 24th.
The Hotfix next week will bring some short term “fixes” to the lack of loot in Destiny 2 currently thanks to sunsetting.
Here’s what they’re doing, as stated in this week’s TWAB:
As Beyond Light has launched we’ve been tracking your feedback around loot, particularly weapons, and wanted to take a moment to let you know how we are processing it. Today we’re going to talk mostly about the short-term, with more information to follow in the future around the long-term as we work through those problems.
Infusion caps are intended to help keep Destiny 2 evolving and ensure that every release the new rewards are exciting and relevant to the meta. However, we agree with your feedback that there’s currently not enough variety in the world loot weapons available to players this season.
To that end we are adding back in a selection of weapons that will help alleviate this issue. We will also be watching to see how the landscape changes with the addition of weapons from Season 12 and this week’s Raid launch. We also agree that getting near-cap weapons from random world drops is frustrating. Thus, we are removing those from the pool, and are weighting drops more heavily towards newer weapons.
Here’s a list of adjustments to the world loot legendary weapons pool you’ll see with our November 24 hotfix:
- Remove all legendary weapons that hit their infusion cap at the end of this season
- Add all of the Seventh Seraph weapons from Season 10
- Add all of the Season 11 seasonal and planetary reprisal weapons
- Weight drop chances so the newer an item is, the more likely it is to drop.
While we are not yet ready to dive into the long-term strategy yet, we are listening to feedback and watching how the player build landscape evolves over these first few weeks of Beyond Light, and incorporating that feedback as we plan out future Seasons.