It’& rsquo; s a brand-new week in’Destiny 2, and also now we & rsquo; re just one week away from the launch of Destiny 2 on PS5 as well as Xbox Collection X/S.
This week features Raised Infamy gains all week. That’& rsquo; s 2x till Friday reset, then 3x for the remainder of the week.
The Legend Lost Field today goes down exotic helmets, so go get the new ones if you wear’& rsquo; t have them.
ADVISED POWER: 1280
Exodus Garden 2A –– The Separate, Cosmodrome
DROPS UNIQUE HEADGEARS
- Legend Problem: Bonus Shields, Match Video Game, Locked Tools, Bonus Champions
- Fallen Champions: Obstacle, Overload
- Fallen Modifier: Scorched Earth
- Destination Modifier: Memory of a Golden Age
- Master Modifier: Attrition
- Melt: Forlorn Miasma
- Limited Revives: Gain added revives by defeating Champions
Possible Rewards:
- (If Solo) Unique Head Shield –– Usual
- Enhancement Cores –– Unusual
RECOMMENDED POWER: 1250
Veles Maze –– Forgotten Coast, Cosmodrome
- Tale Trouble: Bonus Shields, Suit Game, Locked Devices
- Hive Champions: Barrier, Unstoppable
- Hive Modifier: Fire Pit
- Location Modifier: Memory of a Golden Age
- Shed: Desolate Cost
- Limited Revives: Gain additional revives by beating Champions
Feasible Incentives:
- (If Solo) Unique Legs Armor –– Uncommon
- Enhancement Cores –– Uncommon
- Solar Singe: Solar damages rises somewhat from all resources.
- Heavyweight: Power weapons deal even more damages, and extra ammunition is available.
- Based: Damages taken while you are airborne is significantly increased.
- Pulse Rifle Scavenger: Pulse Rifles get bonus gets when you pick up ammunition.
- Rampage Specification: Rises period of Rampage.
- Update Module (1 for 1 Improvement Core & & 10 Legendary Shards & & 25 Etheric Spiral & & 5000 Twinkle)
- Upgrade Module (1 for 1 Improvement Core & & 10 Legendary Shards & & 25 Spinmetal Leaves & & 5000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & & 25 Baryon Bough & & 10000 Twinkle)
- Enhancement Prism (1 for 10 Enhancement Core & & 25 Helium Filaments & & 10000 Glimmer)
- Ascendant Fragment (1 for 10 Enhancement Prism & & 100 Microphasic Datalattice & & 50000 Glimmer)