Destiny 2 Update 2.2.2 Patch Notes

Bungie has launched Update 2.2.2 to Destiny 2 throughout all systems. Here are the complete patch notes:


  • Spectral Blades
      • Out-of-stealth damages decrease lowered from 60% to 52%
      • In-stealth damage decrease lowered from 62% to 54.4%
      • Super duration out of stealth without striking lowered from 17.5 to 14.5 secs
      • Super duration in stealth without assaulting reduced from 26.6 to 23.5 secs
      • Light melee boost by 50%
  • Arcstrider.
      • Repaired a concern in which Mix Strike was inadvertently magnifying damages of the Arc Personnel Super


  • Voidwalker.
      • Fixed a problem where Warlocks were incapable to Blink after experiencing a teleportation portal
  • Stormcaller.
      • Dealt with a problem where Turmoil Reach would certainly not deal damages to enemies influenced by various other condition impacts (such as Thorn’& rsquo; s Spirit Devourer or Hunter Tethers)

Weapons and also Armor

  • Dealt with an issue where Actium Battle Gear would certainly protect against Vehicle Rifles with the Body snatcher perk from having the ability to generate Masterwork orbs
  • Repaired a problem where Vestian Empire could not be Masterworked
  • The Wizened Rebuke can now go down with random rolls from Iron Banner engrams and Match Rewards as soon as the linked Triumph has been finished
  • Getting rid of Sentry armor with Umbral Strike stacks active will certainly no more provide a permanent damage aficionado against Taken (note that while the lover string does unclean up, the damages modifier properly clears when eliminating the shield; the string clean-up will be repaired in a later spot)

Financial investment

  • Dealt with a concern where Dreaming City lore was not being granted when completing an Ascendant Difficulty
  • Taken care of a concern where the “& ldquo; Collect Vex Samples” & rdquo; goal of the Xû& ucirc; r” bounty & ldquo; The Tower & rdquo; can not be completed in the Warden of Absolutely nothing strike Taken care of a concern with the Gambit Prime bounty “& ldquo; Sentries Hold the Line” & rdquo; where all manager enemies were inadvertently contributing toward bounty development.
      • The bounty has been re-balanced to award considerably much more bounty progression for Blocker as well as Primeval kills
  • Reduced the Verdant Light: Competitive Accomplishment to require just 20 Revelry Orbs.
    • Players who gained 20 orbs during the Entertainment event will certainly have their Victory finished retroactively
    • If gamers finished all various other Accomplishments, the “& ldquo; Celebration Harder & rdquo; Triumph will likewise be completed and also give the emblem benefit
  • Repaired an issue where Carnage as well as Locksmith medals were not appearing in Gambit Prime
Iron Banner.
  • Taken care of an issue where the Iron Ruby shader was not going down.
      • This shader currently drops when taking down Iron Banner equipment
  • Dealt with a concern where Legendary Eververse Ghost Shells were going down with only Mercury rewards
  • Repaired a problem where the “& ldquo; Great Doggo & rdquo; emote was dropping from unintentional sources


  • PatriotPaine

    Gary is Owner and Editor-in-Chief of Vortainment. He’& rsquo; s usually publishing news and also testimonials, and also doing all the back end stuff too. He likes to play video games, see motion pictures, battling and also college football (Roll Trend Roll).

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